Virtual Economy
En podcast av Michael Futter and Amanda Farough
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200 Avsnitt
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Episode 39: EA Shareholders Vote NO on Exec Compensation (News Show)
Publicerades: 2020-08-15 -
Episode 38: The EVE Effect: Using games to find agile employees (with Tryggvi Hjaltason, CCP Games)
Publicerades: 2020-08-12 -
Episode 37: Animal Crossing Ate Everyone’s Lunch (Earnings and News Megasode)
Publicerades: 2020-08-10 -
Episode 36: Take-Two Defends Increased Game Pricing (Earnings Show)
Publicerades: 2020-08-05 -
Episode 35: Roblox Is Making Kids Rich (News Show)
Publicerades: 2020-08-01 -
Episode 34: Beyond Good And Yves (Earnings Show)
Publicerades: 2020-07-29 -
Episode 33: Philosophical Differences (News Show)
Publicerades: 2020-07-18 -
Episode 32: Diversity, Inclusion, and YOU! (with Kate Sanchez)
Publicerades: 2020-07-15 -
Episode 31: Another Chat About Broken Executive Compensation (News Show)
Publicerades: 2020-07-11 -
Episode 30: The First Rule of GameClub (with Dan Sherman)
Publicerades: 2020-07-08 -
Episode 29: Game Prices on the Rise (News Show)
Publicerades: 2020-07-04 -
Episode 28: An Overdue Conversation (News Show)
Publicerades: 2020-06-27 -
Episode 27: The Galaxy Fund (with @EvvaKarr)
Publicerades: 2020-06-25 -
Episode 26: A Conversation About Not-E3 Trends, Broken Video Game Executive Payment, and GameStop’s Woes (News Show)
Publicerades: 2020-06-20 -
Episode 25: Feeding the Beast (with Troy Baker)
Publicerades: 2020-06-16 -
Episode 24: Console Wars are Stupid (News Show)
Publicerades: 2020-05-30 -
Episode 23: QA and IT are the Real Heroes (with Kari Toyama, Lead Producer, Disintegration)
Publicerades: 2020-05-28 -
Episode 22: Big Ups, Big Downs (Financial Report Episode)
Publicerades: 2020-05-22 -
Episode 21: Legal Beagles
Publicerades: 2020-05-21 -
Episode 20: Cultural Moment (with Shawn Alexander Allen, NuChallenger)
Publicerades: 2020-05-20
The business of video games can be complicated. In each episode of Virtual Economy, hosts and analysts Amanda Farough and Michael Futter break down the biggest business news in the video game industry.